Chatterbots with Emotional Response
Chatterbots are computer programs that simulate intelligent conversation. They are situated between games and toys, as their aim is mostly to be entertaining, but the user doesn't have to follow precise rules when playing with the program. Currently business and educational applications have started to emerge as a further development of the idea of intelligent dialog. For the game industry, they come close to the concept of NPC, or Non-Player Character, and they may become part of making such virtual beings more believable and life-like in the future. In this paper we present application introducing an emotional component designed to enhance the realism of the conversation.
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