Virtual Worlds such as Second Life provide unique opportunities to simulate real life scenarios and immerse the user in an environment that can be tailored to meet specific educational requirements. In these Immersive Learning Environments, students and faculty can interact from anywhere in the real world. From a general education perspective, they allow for virtual classrooms, virtual libraries, interactive role-playing, remote seminars, etc. From a medical education and science perspective, Immersive Learning Environments such as... Read more