Ive appreciated Jan’s IQ test of list as many as you can of the uses of a sock. So where in this discussion of AI shortcuts is the tool that can do that? I understand that is the class of strong-AI which inspired this thread.
Which brings me to strong-AI being creative. While we have computer programs to help compose original music and tools to help write novels and television scripts, most of this thread centers around the bits and pieces of current AI that don’t contribute to that part of strong-AI (leaving out the dead-end neural nets.)
NLP holds no promise if you can’t solve the general problem because there is no framework in which to pose the problem. So maybe you decide then to pick a representation like RST or maybe one step back from that with tuples (triplets) like RDF. Really, what different does that make if you don’t have the rules for everything that your strong-AI machine requires for a general purpose problem solver, if such a thing is necessary for resolving the problem of picking the problems to resolve.
So we are right back at the start again. What are we trying to do? Wikipedia: Strong AI is artificial intelligence that matches or exceeds human intelligence — the intelligence of a machine that can successfully perform any intellectual task that a human being can.
Which is to create a masterpiece. Here we are.
NLP is not creating. It can be translating though. Logical reasoning is not creating. It can be deducing something not clearly known though. Neural nets don’t create (that I know of), but they do learn. Planning might be considered creating, if a plan both extends into new areas and is executed. Only what’s a new area? Something like the search for the best moves in chess? How does that work in the real world? Genetics create. That is, if there is feedback to do the selection like evolution uses natural selection. Genetics depends on random mutations.
Randomness isn’t exactly a strength of computers. If a machine were built with complete randomness as quantum mechanics features, then might we entertain some of this “thin ice” dribble I’ve been blogging? Couldn’t stuff created by such randomness come from “other” experiences? Call it coincidence if you wish.
The research in analogies has used genetics. What if we had the resources to retrieve mass amounts of data like Watson and used that for feedback to genetic mutations based on “pure” randomness (not that phony mathematical stuff computers use now although it might be good enough to get the infrastructure in place, that is, a mock random object) of a FrameNet (for semantics - much better than WordNet) and a Bayesian belief network (for personality) combination? We could focus the mutations (as temporary projections at first) on nodes in the network activated through specific excitations as parametrized by analogy to control the creativity.
No, that is still incomplete because we still need the vast catalog of how to do things so we can make new plans using our newly found imagination. What are the current advances in machines learning how to do things? This is not the same as learning what things are. ConceptNet has fostered some research into this area - common “how-to"s extracted from its common sense database. Since plans can be dynamically created, I don’t think the planning will need mutating for creativity.
Is this strong-AI? Becoming aware is not addressed in this model. It doesn’t deal with choosing what to retrieve from our large repository of text (Watson does text).
None of this helps, does it?