Working on an ontology in concepts for MALDIX,
I am asking myself some questions:
1)
If I get it right, User Manual (page 14) says,
that a concept is becoming hierarchical by using these [ ] brackets instead of these ( ):
concept: ~pokerhand [ royal flush straight flush 4 of a kind full house ]
Shouldn´t it look like this:
concept: ~pokerhand [ royal_flush straight_flush 4_of_a_kind full_house ]
to avoid ChatScript from supposing that “royal” and “flush” are 2 poker-hands?
2)
Is the better, bigger… example always on the left side,
decreasing slowly until the worst or least is reached, like:
concept: ~animalsfrombigtosmall[ elephant horse ... mouse fly]
or
concept: ~femaleselectioncriteriatowardsmen [ tall rich ... beautyful ethical ]
3)
Is it possible to make it standard practice that ChatScript is able
to climb its own ontological ladder of concepts? 2 examples:
“hammerhaed_shark” has no own rule, but can be found in concept “shark”,
but there is no rule for it, so ChatScript executes the rule of the next-higher concept “fish”.
or
“Paul_Desmond” has no own rule, but can be found in concept “Cool Jazz”,
but there is no rule for it, so ChatScript executes the next-higher concept with a rule: “music”
How could this look like?