character animation Books
We've found 6 books tagged 'character animation' relevant to the field of humanlike conversational artificial intelligence.
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10529
by Marina L. Gavrilova, C. J.Kenneth Tan, Alexei Sourin and Olga Sourina |
Subtitle: |
Special Issue on Cyberworlds |
Publisher: |
Springer
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Year: |
2011 |
Order: |
http://www.springer.com/comput... |
Summary: This publication is devoted to the topic of cyberworlds. The 13 papers in the volume constitute revised and extended versions of a selection of contributions presented at CW 2010, the 20th International Conference on Cyberworlds, held in Singapore in October 2010. The selected papers span...
Publisher: |
New Riders
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Year: |
2006 |
Order: |
http://www.amazon.com/Digital-... |
Summary: Whether you’re creating animation for television, advertising, games, or multimedia, [digital] Character Animation 3 can help you bring your imagination to life. In this updated classic, both newcomers to digital animation and old hands looking to hone existing skills will find essential techniques for...
Subtitle: |
Volume II: Advanced Techniques |
Publisher: |
Waite Group Press
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Year: |
2001 |
Order: |
http://www.amazon.com/Digital-... |
Summary: As soon as George Maestri’s classic (digital) Character Animation was released, people began asking when he was going to do on edition for trully high-end users with the most advanced skill sets. Here it is; George writes directly to CG professionals, with more non-software-specific approaches...
Subtitle: |
Volume I: Essential Techniques |
Publisher: |
New Riders
|
Year: |
1999 |
Order: |
http://www.amazon.com/Digital-... |
Summary: This “art” book on digital animation with 3D tools will have a long shelf life as it focuses on concepts and techniques rather than specific tools. Using terrific examples, Maestri covers animating bodies, hands, faces, and heads; posing; and walking.
There is a newer edition of...
Subtitle: |
Everything You Need to Know to Create Stunning Animation |
Publisher: |
Coriolis Group
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Year: |
1996 |
Order: |
http://www.amazon.com/Characte... |
Summary: Features 16 pages of full-color illustrations demonstrating anatomy and motion. Describes how cartooning techniques may be used to achieve special effects in animation. Allows readers to master tricky facial expressions by clearly explaining the physiology at work behind them. Helps animators use 3D Studio MAX...
Publisher: |
New Riders
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Year: |
1996 |
Order: |
http://www.amazon.com/Digital-... |
Summary: This book covers the essential information computer animators need to generate believable characters in 2D and 3D on the computer. The book covers the nuance and technique of character animation in great detail. CD contains Quicktime and AVI examples of multiple walk cycles, lip sync...